Minecraft Caves & Cliffs Part 2: Every New Biome | Screen Rant

The latest Minecraft update, Caves & Cliffs Part 2, was finally released on November 30 and brought several major changes to the game, from increased world height and depth to new blocks, items, and biomes. Some of the most notable changes came to Minecraft's cave and mountain generation, resulting in plenty of new areas and even new gameplay mechanics to explore. As both new Minecraft players and long-time fans of the game work their way through the new content, some might be looking to check off all of 1.18's new biomes as they discover them. There are eight in total to keep an eye out for, six of which are located on top of mountains and two of which can only be found underground. Each comes with unique terrain generation, blocks, and mobs.

The Caves & Cliffs update was first announced at Minecraft Live in late 2020 and was tentatively scheduled for a summer release. However, in the spring of 2021, the update was split into two halves, with the first releasing in June and the latter expected to come out at some point during the 2021 holiday season. The first half of the update, Caves & Cliffs Part 1, dropped on June 8 and added new mobs and items to the world, though many of these were difficult to come by without the corresponding biomes having been implemented. For example, Minecraft players had to rely on trading in order to acquire blocks that would normally be found in lush caves. The overall update wasn't brought to full functionality until the second half came out several months later.

Related: Caves & Cliffs Update Part 2: Biggest Changes

The new world generation featured in Caves & Cliffs Part 2 not only expanded on features from Minecraft 1.17 such as amethyst geodes but also introduced a plethora of new cave systems to the game. Spaghetti caves and cheese caves allow players to explore vast caverns or tight, winding tunnels. Biome layering now allows for unique subterranean areas to spawn underneath above-ground biomes. The maximum build height has been substantially increased, and now Minecraft players can dig down as far as -60 or so before hitting bedrock. The world of Minecraft is much more vast than it was before, and it can seem like a significant undertaking to find everything new and adjust to all the changes to rules like mob spawning and ore generation. To help, here's all there is to know about the latest biomes to be introduced to the game.

The first three biomes introduced in Caves & Cliffs Part 2 make up the peaks of Minecraft's mountains, only generating at the very top under the condition that they are tall enough to trigger generation. Each is dependant on the temperature of surrounding biomes. If snowy and cold biomes are located nearby, it's more likely to encounter frozen peaks. This biome consists of snow blocks and occasional glaciers of ice and packed ice. Much of the ground is covered in snow, and goats are the only passive mob that can spawn. Like most mountaintops in Minecraft 1.18, emerald ore is relatively common to find there.

Jagged peaks spawn under similar conditions to frozen peaks, but are more likely to appear on significantly taller mountains, usually those that pass the cloud level and reach up to around 250 blocks high. Aside from a light cover of snow, this biome consists entirely of stone blocks and deposits of iron, coal, and emerald ore. It's possible for pillager outposts to spawn on and around these peaks.

Stony peaks are a warmer variation of jagged peaks, usually spawning in areas that are surrounded by lukewarm biomes like savannas and jungles. One significant difference is the complete lack of passive mobs like goats. There's a significant variation in the stone blocks that can be found atop stony peaks, ranging from andesite and calcite to granite and gravel. Ore is often more common on these peaks as well.

Related: Minecraft: Best Creations Made Using 1.18 Caves & Cliffs' New Features

One interesting trait worth noting is the unique light green tint applied to all the grass and foliage of this biome. Players who spawn near a mountain with stony peaks ought to consider using the area to build a Minecraft starting base given the abundance of ore and other helpful materials.

The next three biomes only spawn lower down on the slopes of Minecraft's new mountains. Snowy slopes are the most unique of these three, spawning only rabbits and goats as far as passive mobs go. This is also the only mountain biome capable of spawning igloo structures. It's almost entirely barren of trees and other greenery, covered in snow blocks and the new material powder snow, which serves as a trap block and sinks players into it unless they're wearing leather boots. This makes snowy slopes incredibly difficult to navigate, especially for players who are just starting out, as the lack of other mobs makes it difficult if not impossible to easily make leather boots. Typically, it generates when surrounded by less forested areas like plains and snowy tundras.

The grove biome contains forests of spruce trees, relatively similar to a snowy taiga, with a ground covering consisting of mainly snow and dirt as opposed to grass blocks. Powder snow can also generate in this biome. Rabbits, wolves, and red foxes are the most common mobs to be found there, alongside more standard Minecraft mobs like cows and chickens. Groves tend to appear next to dark forests and taigas.

Meadow biomes consist of grassy fields dotted with flowers, turquoise-colored grass blocks, and tall grass. The trees that appear in this biome, though rare, always spawn bee nests. Sheep, donkeys, and rabbits also spawn in meadow biomes. This is the only mountain biome where villages can generate, and it tends to appear on mountainsides that are surrounded by plains.

Related: What Minecraft’s Rarest Biomes Are

The last two biomes spawn exclusively underground in cave systems. For the most part, dripstone caves appear similar to more standard caves, with the exception of large patches of dripstone blocks and pointed stalactites and stalagmites generating commonly. Copper ore also appears more frequently in dripstone caves than in most other biomes, and large pillars or clusters of dripstone can occasionally generate in a large enough space such as a ravine. Single block pools of water may occasionally be found scattered around the ground in this biome. One other unique feature of these caves is a new death message that appears when Minecraft players fall onto a spire of dripstone.

Lush caves are arguably the most unique of the new Minecraft biomes, containing a multitude of the new items introduced in Minecraft's Caves & Cliffs Part 1 update. Azalea plants, hanging roots, dripleaf, glow berries, and spore blossoms are just a few of the new greenery that can be found in this biome, and unique mobs such as glow squids and axolotl also appear frequently in the lakes and ponds of lush caves. Moss carpets generate along the ground, and structures like amethyst geodes and mineshafts may at times appear in these caves. Although they can be a bit more difficult to discover, players can look for azalea trees on the surface as an indication that a cave system might be nearby. It's worthwhile to seek them out alongside all the other biomes introduced in Minecraft Caves & Cliffs Part 2, serving as a welcome surprise for even the most experienced Minecraft players.

Next: Minecraft 1.18: Best Places to Mine Diamonds

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