Bethesda Games More Deserving Of A Remaster Than Skyrim

Despite having a litany of titles in its Fallout and Elder Scrolls franchises alone that are far more worthy of a remake, Bethesda seems to be focusing their remastering efforts towards The Elder Scrolls V: Skyrim. The latest Skyrim remaster, The Elder Scrolls V: Skyrim Anniversary Edition, bundles Skyrim: Special Edition together with all of the current Creation Club content at the time of the edition's launch, allowing Bethesda to once again sell Skyrim to the gaming public.

Although Skyrim is undeniably a fan favorite, argued by many to be a timeless classic, not many people regard it as needing a remaster, especially after the release of Skyrim: Special Edition, which practically remade the game to fit in with modern video game standards for graphics and stability. In total, Skyrim has been released four times; the original Skyrim, Skyrim Legendary Edition, Skyrim: Special Edition, and Skyrim: Anniversary Edition, to say nothing of other versions such as its Switch edition.

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Bethesda's arsenal of releases includes a staggering amount of games that are just as beloved and popular, if not more so, than Skyrim, and many of which have aged far worse than Skyrim has. Some of these games also share the same timeline as The Elder Scrolls V: Skyrim, and could easily make use of the same engine and even many of the same assets as Skyrim: Special Edition. Despite these games being deserving of highly requested remakes, Bethesda isn't showing any signs of a remaster of these beloved titles any time soon.

The Elder Scrolls 4: Oblivion is considered one of Bethesda's best games, beloved by RPG players and long-time fans of the Elder Scrolls franchise. The game was a huge release for it's time, receiving Skyrim-like levels of hype and sales six years before Skyrim's release. The game is still played 15 years after its debut, with an active modding community. Fans of Oblivion often chastise Skyrim as being "a worse Oblivion," in reference to an arguable decrease in quality in the later release. To many, Oblivion is the standard other Elder Scrolls games should learn from.

Oblivion was originally released in 2006, and at the time was widely considered to be an excellent-looking game, but the lush forests of Cyrodiil have begun to show their age 15 years later. While it's understandable that a game as old as Oblivion simply doesn't hold up to modern standards for visuals, audiences put off by the poor graphics are missing a truly great experience.

An Oblivion game remastered with updated textures, new models, and ray-tracing would make for a truly beautiful landscape for players to explore. This is shown somewhat in The Elder Scrolls Online: Gates of Oblivion, a DLC set in Cyrodill and the Daedric plane of Oblivion. The ESO expansion can serve as a preview of what a remastered Oblivion might look like, even if the game is also on an aging engine as well.

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While Oblivion was highly rated, it did contain an infamously unpopular horse armor DLC and a load of bugs and glitches on release, some of which still exist and can make the game hard to play. Problems with physics and character behavior were only the beginning; Oblivion save files could become corrupted, causing players to lose potentially huge amounts of game time. The Oblivion experience could be further refined with a remaster, taking advantage of stronger systems and a now more experienced developer. Many Bethesda games (which are notorious for their buggy releases) contain fan-made patches, which Bethesda could look to for information or even simply use to remake Oblivion without many of the frustrating issues it has now.

Fallout 3 is another popular Bethesda property that's begun to show its age and deserves a remaster. Though one of the most popular games in the series, Fallout 3 fails to live up to more modern titles if only because of a lack of staple mechanics that seem like obvious additions in hindsight. Fallout 3 has excellent quests and the story holds up just fine, with franchise favorite characters such as Sarah Lyons making an appearance, further making an argument for this game to be immortalized with an updated release.

Fallout 3 exists in a unique position when compared to other Bethesda games needing a remaster. While often chastised for its story and like of RPG gameplay staples, Fallout 4's engine is considered by many to be Fallout gameplay done exactly right. From the shooting to the weapon crafting to settlement building, Fallout 4's engine offers a lot of features that players have come to view as mandatory for future Fallout releases. It can be argued that all a good Fallout 3 remaster needs to be is the game remade with Fallout 4's engine, something that could feasibly be done quite easily.

Like any Bethesda game, there are a nest of bugs and glitches that can affect a player's enjoyment of the game, many of which have been fixed by Fallout 3 player mods. Remastering the title gives Bethesda the chance to address these bugs with some much-needed attention, and release a superiorly stable version of the game. New players and players reexperiencing the game would certainly benefit from a stable, bug free (or mostly) experience.

The case for a Fallout: New Vegas has been argued for by Bethesda's die-hard fans more so than any of their other titles, and for good reason; Fallout: New Vegas may be the Bethesda game most deserving of one. The classic contains what is considered by many to be the best writing, characters, story, and atmosphere of any Fallout game, and served as the introduction to the series for many players. Fallout: New Vegas even earned Todd Howard's praise, despite the game not being developed by his studio.

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Development of the game gives reason enough for a remaster. A constrictive development timeline saw major parts of the game cut, including many factors that would have led to a more fleshed out, believable world and a harder choice to make regarding which faction should rule the Mojave. Fans of the game couldn't get enough of the world created by New Vegas, as shown by the handful of novels and lore expansion created after the game's massive success. Remaking the game gives Bethesda the chance to implement content cut from the game's release and give players the wasteland they were meant to experience.

Like Fallout 3, a New Vegas remaster could arguably be created by simply remaking the game in the Fallout 4 engine. Doing so would alot to roughly the same amount of effort as creating a large DLC, assuming certain assets such as voice lines are reused from the original game. Several Fallout: New Vegas mods are currently being developed to do just that, with one even remaking a large chunk of the New Vegas map with the Fallout 4 engine.

Though technically developed by Obsidian Entertainment and published by Bethesda, there's no reason why Bethesda couldn't remaster the game themselves. Fans have been asking for a New Vegas remaster or sequel consistently since the game's release, showing the potential commercial success a remaster could have, which makes since given how unique the game is in comparison even with other story-oriented, open-world RPGs. Bethesda's Austin Office has been working on a mysterious project, which could very well end up being the Fallout: New Vegas remaster Bethesda fans have been begging for with ever-greater fervor since Skyrim's latest edition.

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